UNCLE: SideQuests Escape Room Review


Check out our best Edmonton escape rooms list! It's going to need a refresher after this room... When you visit SideQuests, make sure you tell them the Hexagamers sent you!

We challenged the UNCLE room hoping to capitalize on SideQuest's October prison break special (if you win, your next room is free; if you lose, you still get $5 off next time). After our exceptional experience with Expedition, we were pretty jazzed to give this room a try. The only thing we were disappointed in? Ourselves.


We left this room feeling like someone had taken a sledgehammer to our brains. UNCLE is puzzle-heavy, and we squeezed out every last ounce of brainpower to get through this room. There are a lot of clues to find, a lot of links to make and a lot of tasks to execute. We blasted through the first chunk pretty quickly and then stalled, big time, on something that probably shouldn't have stalled us. Then we kept stalling. We took on this room as a team of four (two of us are busy keeping an infant alive), and if we'd had all six, we're confident we would have made it out. We relied heavily on each other and ended up trading tasks a few times to put fresh brains on a puzzle. It ended up working (with a hint thrown in), but it was only a couple of epiphanies at the end that spurred us into full panic mode, racing to beat the clock.

UNCLE is the first room in months that has challenged and stumped us so hard we actually failed. If we'd had another 30-ish seconds, we would have won (we completed the last piece of the room as the host was giving us the "you failed" spiel!). We were considerably frustrated with our outcome (which, really, isn't a bad thing as we definitely needed a challenge like this), but we were thrilled with the room. UNCLE was a lot of fun and it made us work. We worked our brains, strategies, creativity and our team skills. This is a tough room. It is not a room we'd recommend for newbies. Get some experience under your belt. Bring in friends who think creatively, who like puzzles, who work well in teams. You need all of it. Oh, and pay attention. PAY ATTENTION.

Thematically, UNCLE isn't as beautiful as Expedition and some of the other rooms we've played, but it makes sense and it works well for what it is. There are some neat little tools and surprises throughout the room that kept the theme and execution strong. UNCLE flows really well, even as a it shifted between linear and non-linear. We loved that it kept going and kept giving us more. SideQuests puts a lot of effort in their rooms and it shows. There are plenty of puzzles with a bit of a different twist and everything is well maintained. We really enjoy this company, these rooms and the staff (and owners!).


So yes, we failed. Yes, we're a little bummed and humbled. But, failing so close to the end of this room? It speaks volumes about how well it's executed, how challenging it is and how worthwhile it was for us. We highly recommend it for escape room enthusiasts, especially for those who have yet to try SideQuests and/or those whose brains need a workout.

About the author


We are the HexaGamers. Six good friends that love all things game related that gets us together to enjoy each other's company.

Team SideQuests - October 20, 2017

Thanks for the review guys! We’re happy you guys could swing by and that you had a great time!

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